Section One
Sound waves, sampling, digital-to-audio conversion, wavetables.
Recording/Sampling hardware.
Recording/Sampling software.
Analog-to-Digital Conversion
Process, Hardware, Software
Intro to Music Programming
Section Two:
Making sound with sine waves.
Harmonization.
Timing.
Making melodies.
Randomization as a tool.
Section Three:
Synthesis in more depth
Granular Synthesis
Synthesis from sine waves
Synthesis from Wavetables
Section Four:
OSC (Open Sound Control) – internet based sound interaction format.
Experiments in interactive synthesis.
Section Five:
Designing interaction of synthesizers, timing.
Section Six:
Focus on Final Project – One or more clusters of student groups
Section Seven:
Final Project – demonstrations, department “performance”
No comments:
Post a Comment