LiSa
stands for Live Sampling.
see LiSa Examples wiki for more,
and
also a slowly growing tutorial
All
sample code is in the chucK download folder under:
Author: Dan Trueman, 2007
LiSa provides basic live sampling functionality.
An internal buffer stores samples chucked to LiSa's input.
Segments of this buffer can be played back, with ramping and speed/direction
control.
Multiple voice facility is built in, allowing for a single
LiSa object to serve as a source for sample layering and
granular textures.
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